Kampagnen |
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EEdO DID IdF DT LVW Freiheit WdN DZdF SchwS DHvT DAW DS DGzB UbS - TFGE |
Era |
S ZdH - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
The speed and furocity of a Wild Elf Whirlwind is unmatched by any other warrior. He throws himself into battle, slashing his sword, up and down, left and right, in a cyclone of destruction, and refuses to pull back until he is physically unable to continue fighting.
Anmerkungen: Whenever its rage attack is used, this unit will push the attack for several rounds longer than normal.
Vorherige Stufe: | Wildblade |
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Nächste Stufe: | |
Kosten: | 67 |
LP: | 50 |
Bewegungskosten: | 7 |
EP: | 100 |
Level: | 3 |
Tag-/Nachteinfluss: | lichtscheu |
ID | Wild Elf Whirlwind |
Fertigkeiten: |
sword Klinge | 6 - 6 Nahkampf | rage (5) |
Resistenzen: | |
---|---|
Klinge | -20% |
Stich | -10% |
Wucht | 0% |
Feuer | 0% |
Kälte | 20% |
Arkan | 0% |
Gelände | Bewegungskosten | Verteidigung |
---|---|---|
Berge | 2 | 60% |
Burg | 1 | 60% |
Dorf | 1 | 60% |
Flachland | 1 | 40% |
Gefroren | 2 | 40% |
Höhle | 2 | 40% |
Hügel | 2 | 50% |
Küstennahes Riff | - | 0% |
Pilzhain | 2 | 50% |
Sand | 2 | 30% |
Seichtes Wasser | 3 | 20% |
Sumpf | 2 | 30% |
Tiefes Wasser | 100 | 20% |
Unbegehbar | 100 | 0% |
Unpassierbar | 100 | 0% |
Wald | 1 | 60% |